Thursday, September 20, 2018

Hoyle Catch N'Fish, Sharks Are Wild & More Educational Games For Kids

Back to School is here and Hoyle has some great educational card games for kids. Monkey, May I ? is an emotional intelligence game that your kids will go bananas over! With easy setup and easy play that includes elements of the kid-favorite "Simon Says". Help reinforce your children's social skills like making good choices, self-awareness, and self-control with this entertaining and fast action game. Monkey May I? is easy to learn and a fun game for two to four player, four to six years of age. You just will flip over an Action card, Make a good choice and collect Monkey Money. The little monkey with the most monkey money at the end wins the game!
Super Me! Super Me! is an emotional intelligence game that includes elements of kid-favorites like Memory and Matching! With easy setup and taking turns matching the situation to the emergency, you can reinforce social skills like making good choices, helping others and having empathy. Super Me! is easy to learn and a fun game for two to four player, four to six years of age.
Just flip over an Emergency! card. Make a Super Me! match and be a Superhero. ANYONE can be a SUPERHERO! by helping!
 

Catch N’ Fish After the dealer gives each player seven cards; the first player spins the wheel and starts a wave of fun! Any pair of cards that added together matches the number from the spin makes a Catch. If you’re paying attention, you can sometimes make two or three Catches in a single spin! The first player to make five Catches is the winner. And the best part is that win or lose, kids, learn oodles of math skills.

Sharks Are Wild Kids can play open-handed at first to get their sea legs. After they master the basic game, the advanced version adds more of a challenge and can even bring older siblings into the game. In Level Two of the game, a couple of other deep-sea pals of mine add even more excitement. Watch out for the Octopus! He lets a player grab another player’s card and add it to their own sequence. But you can stop the Octopus from grabbing any card if you have a Dolphin in your hand.  I’m sure you can see how the reversals of fortune keep things exciting, right? But the changes that happen during each player’s turn also make kids continually revise their sequences, reinforcing what they’ve learned. That’s my game’s secret to making learning fun!
Piggy Bank The goal of my game is to force another player to ‘break the bank’ by putting too many coins inside the piggy. Played by 2 to 4 players, each game starts by drawing a Piggy Bank card that sets the limit of coins the bank will hold for that hand. In the example below, the Piggy Bank limit is 25 coins. After being dealt five coin cards, the players take turns adding cards to a growing Discard pile until one player is forced to go over the piggy bank’s limit. In the sequence below, it looks like the next player will be forced to break the bank’s limit of 25 coins.
But there are some surprises in store the Pig Out and Oink-Oink cards.

My Opinion: Each one f these card games are fun as they teach kids so many important lessons like counting, making decisions, practicing number sentences and more.
See more at   http://hoyleplay.com
Disclaimer: I received one or more of the products or services mentioned above for free in the hope that I would mention it on my blog. Regardless, I only recommend products or services I use personally and believe will be good for my readers. I am disclosing this in accordance with the Federal Trade Commission's 16 CFR, Part 255: "Guides Concerning the Use of Endorsements and Testimonials in Advertising.


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